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We’ve gone into how to use impulse responses in your mixes before, but we haven’t done a deep dive into what makes a good impulse response (and why it matters so much).
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When you think of a guitar solo, it’s rarely some anemic-sounding acoustic guitar poking through your mix. It’s a rambunctious, overtly in-your-face behemoth of a guitar, tearing through your headphones or speakers.
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Amp sims are an integral part of our workflow, and very obviously a huge part of what JST offers as part of our plugin collection. Not all amp sims are made equal though, and there are some major issues with amp sims, especially when it comes to processing power.
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Tape machines are fickle, hard-to-control, antiquated pieces of music history that would happily collect dust and dirt in an attic if we let them. They’re a pain to maintain and parts are fewer and far between.
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Since we’re audio engineers, we’re trained to listen closer than most other people do, and this critical listening is imperative when cleaning up unwanted audio in videos. It’s nearly impossible to account for the sound in your surroundings when filming on-site, so a lot of the time some post-production will be necessary.
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