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Recording guitars for a demo can be a tedious task. For a lot of us, we know these demo guitar tracks aren’t going anywhere near the final mix. If you’re tracking guitars live for a demo session, you’re much more likely to set up a mic quickly – looking for a “good” tone, but not really dialing it in perfectly.
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We’ve gone into how to use impulse responses in your mixes before, but we haven’t done a deep dive into what makes a good impulse response (and why it matters so much).
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When you think of a guitar solo, it’s rarely some anemic-sounding acoustic guitar poking through your mix. It’s a rambunctious, overtly in-your-face behemoth of a guitar, tearing through your headphones or speakers.
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Amp sims are an integral part of our workflow, and very obviously a huge part of what JST offers as part of our plugin collection. Not all amp sims are made equal though, and there are some major issues with amp sims, especially when it comes to processing power.
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Tape machines are fickle, hard-to-control, antiquated pieces of music history that would happily collect dust and dirt in an attic if we let them. They’re a pain to maintain and parts are fewer and far between.
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