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Like most engineers, I’m sure you’ve dealt with mixes that sound like a bunch of tracks pig-piled on top of each other and are fighting for room to breathe in the pile. Even those who took the time and care to clean some of this up during tracking will need to do a bit of work to pull everything apart.
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It’s a lofty claim, I know. “But Joey, there’s no way one guitar tone is going to work all the time” you’re probably thinking to yourself. And I agree, 100%.
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If you’re finding yourself running out of inputs session after session, I feel for you. It might be time to make that jump if you can’t find a way to parse down some of those inputs.
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If you’re looking for one of the easiest advanced production techniques to learn, you’ve come to the right place. By the time you finish reading this blog, you’ll have all the tools you need for advanced stutter editing which can be applied to any instrument in any genre.
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No matter what your experience level, I’m willing to bet these two things have affected you at one point or another: loudness and laziness.